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Head Tracking in Blender with OpenCVThis is a quick experiment using OpenCV in blender, The position of the viewers head is calculated and then the cameras projection matrix is set according. Might be useful script if it didn’t take up so much power(3 cores of a quad core) just to keep it going. I think it needs a lot optimization, then it might be worth integrating into a game. | ||
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Neil Bryant Says: looks very cool any chance of a tutorial? | ||
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martincg Says: yep, next vote for tutorial | ||
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krisi12345 Says: pls make a tutorial [-: | ||

Matheus Says:
really cool , may you post a tutorial ? thanks
Tuesday, March 17, 2009