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	<title>Comments on: WebGL Early demo of graphics engine</title>
	<atom:link href="http://www.paulbrunt.co.uk/2009/11/27/webgl-early-demo-of-graphics-engine/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.paulbrunt.co.uk/2009/11/27/webgl-early-demo-of-graphics-engine/</link>
	<description>faster, better; faster, better!</description>
	<lastBuildDate>Mon, 30 Aug 2010 10:52:59 +0200</lastBuildDate>
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		<item>
		<title>By: Trevor F. Smith</title>
		<link>http://www.paulbrunt.co.uk/2009/11/27/webgl-early-demo-of-graphics-engine/comment-page-1/#comment-644</link>
		<dc:creator>Trevor F. Smith</dc:creator>
		<pubDate>Tue, 22 Dec 2009 22:21:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.paulbrunt.co.uk/?p=267#comment-644</guid>
		<description>Sweet!  I really appreciate work like this using WebGL.

On a MacBook Pro (RadeonX1600) running 10.6.2 and yesterday&#039;s Mozilla nightly build I get 48fps.</description>
		<content:encoded><![CDATA[<p>Sweet!  I really appreciate work like this using WebGL.</p>
<p>On a MacBook Pro (RadeonX1600) running 10.6.2 and yesterday&#8217;s Mozilla nightly build I get 48fps.</p>
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	<item>
		<title>By: Lesson 0: Getting started &#124; Learning WebGL</title>
		<link>http://www.paulbrunt.co.uk/2009/11/27/webgl-early-demo-of-graphics-engine/comment-page-1/#comment-542</link>
		<dc:creator>Lesson 0: Getting started &#124; Learning WebGL</dc:creator>
		<pubDate>Fri, 04 Dec 2009 12:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.paulbrunt.co.uk/?p=267#comment-542</guid>
		<description>[...] Paul Brunt&#8217;s animated 3D character &#8212; click to make him [...]</description>
		<content:encoded><![CDATA[<p>[...] Paul Brunt&#8217;s animated 3D character &mdash; click to make him [...]</p>
]]></content:encoded>
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	<item>
		<title>By: fazeaction</title>
		<link>http://www.paulbrunt.co.uk/2009/11/27/webgl-early-demo-of-graphics-engine/comment-page-1/#comment-503</link>
		<dc:creator>fazeaction</dc:creator>
		<pubDate>Sat, 28 Nov 2009 21:56:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.paulbrunt.co.uk/?p=267#comment-503</guid>
		<description>perfect now ;-) thanks</description>
		<content:encoded><![CDATA[<p>perfect now <img src='http://www.paulbrunt.co.uk/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  thanks</p>
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	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.paulbrunt.co.uk/2009/11/27/webgl-early-demo-of-graphics-engine/comment-page-1/#comment-493</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sat, 28 Nov 2009 08:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.paulbrunt.co.uk/?p=267#comment-493</guid>
		<description>@fazeaction another one of my stupid mistakes should be fixed now.</description>
		<content:encoded><![CDATA[<p>@fazeaction another one of my stupid mistakes should be fixed now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter</title>
		<link>http://www.paulbrunt.co.uk/2009/11/27/webgl-early-demo-of-graphics-engine/comment-page-1/#comment-492</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Sat, 28 Nov 2009 07:43:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.paulbrunt.co.uk/?p=267#comment-492</guid>
		<description>great work! I get approx. 51 fps on GeForce 9800 GT</description>
		<content:encoded><![CDATA[<p>great work! I get approx. 51 fps on GeForce 9800 GT</p>
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	</item>
	<item>
		<title>By: fazeaction</title>
		<link>http://www.paulbrunt.co.uk/2009/11/27/webgl-early-demo-of-graphics-engine/comment-page-1/#comment-490</link>
		<dc:creator>fazeaction</dc:creator>
		<pubDate>Fri, 27 Nov 2009 22:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.paulbrunt.co.uk/?p=267#comment-490</guid>
		<description>Hi I have got this error:
ERROR: 0:44: &#039;&gt;&#039; :  wrong operand types no operation &#039;&gt;&#039; exists that takes a left-hand operand of type &#039;float&#039; and a right operand of type &#039;const int&#039; (or there is no acceptable conversion)

I&#039;m on a mac book pro with latest Minefield 3.7a1pre.

Video demo looks promising</description>
		<content:encoded><![CDATA[<p>Hi I have got this error:<br />
ERROR: 0:44: &#8216;&gt;&#8217; :  wrong operand types no operation &#8216;&gt;&#8217; exists that takes a left-hand operand of type &#8216;float&#8217; and a right operand of type &#8216;const int&#8217; (or there is no acceptable conversion)</p>
<p>I&#8217;m on a mac book pro with latest Minefield 3.7a1pre.</p>
<p>Video demo looks promising</p>
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	<item>
		<title>By: admin</title>
		<link>http://www.paulbrunt.co.uk/2009/11/27/webgl-early-demo-of-graphics-engine/comment-page-1/#comment-487</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 27 Nov 2009 18:50:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.paulbrunt.co.uk/?p=267#comment-487</guid>
		<description>@murphy I think I found the problem, it was my stupid mistake I forgot to set put a &quot;.0&quot; to indicate floats in the shader.</description>
		<content:encoded><![CDATA[<p>@murphy I think I found the problem, it was my stupid mistake I forgot to set put a &#8220;.0&#8243; to indicate floats in the shader.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.paulbrunt.co.uk/2009/11/27/webgl-early-demo-of-graphics-engine/comment-page-1/#comment-486</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 27 Nov 2009 18:42:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.paulbrunt.co.uk/?p=267#comment-486</guid>
		<description>@murphy thanks for the info I&#039;m looking into, I&#039;m assuming your on a mac? I&#039;m thinking another function name change somewhere :-(

@Giles yeap, blender is really easy to script. As for the UI it take some getting used to but when you do you find your self whining about how other applications aren&#039;t like it :-)</description>
		<content:encoded><![CDATA[<p>@murphy thanks for the info I&#8217;m looking into, I&#8217;m assuming your on a mac? I&#8217;m thinking another function name change somewhere <img src='http://www.paulbrunt.co.uk/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
<p>@Giles yeap, blender is really easy to script. As for the UI it take some getting used to but when you do you find your self whining about how other applications aren&#8217;t like it <img src='http://www.paulbrunt.co.uk/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Giles</title>
		<link>http://www.paulbrunt.co.uk/2009/11/27/webgl-early-demo-of-graphics-engine/comment-page-1/#comment-484</link>
		<dc:creator>Giles</dc:creator>
		<pubDate>Fri, 27 Nov 2009 17:29:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.paulbrunt.co.uk/?p=267#comment-484</guid>
		<description>I should definitely put more time into learning Blender.  Its UI is... quirky, but I guess you get used to it.  I assume you wrote an &quot;export as JavaScript&quot; kind of thing to get the data out, then?</description>
		<content:encoded><![CDATA[<p>I should definitely put more time into learning Blender.  Its UI is&#8230; quirky, but I guess you get used to it.  I assume you wrote an &#8220;export as JavaScript&#8221; kind of thing to get the data out, then?</p>
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	<item>
		<title>By: murphy</title>
		<link>http://www.paulbrunt.co.uk/2009/11/27/webgl-early-demo-of-graphics-engine/comment-page-1/#comment-483</link>
		<dc:creator>murphy</dc:creator>
		<pubDate>Fri, 27 Nov 2009 17:19:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.paulbrunt.co.uk/?p=267#comment-483</guid>
		<description>Sorry, doesn&#039;t work in latest Minefield or Webkit nightly.

Firefox 3.7a1pre says: The page at http://www.paulbrunt.co.uk says:ERROR: 0:9: &#039;-&#039; :  wrong operand types no operation &#039;-&#039; exists that takes a left-hand operand of type &#039;const int&#039; and a right operand of type &#039;float&#039; (or there is no acceptable conversion)
ERROR: 0:11: &#039;-&#039; :  wrong operand types no operation &#039;-&#039; exists that takes a left-hand operand of type &#039;const int&#039; and a right operand of type &#039;float&#039; (or there is no acceptable conversion)
ERROR: 0:12: &#039;*&#039; :  wrong operand types no operation &#039;*&#039; exists that takes a left-hand operand of type &#039;4-component vector of float&#039; and a right operand of type &#039;const int&#039; (or there is no acceptable conversion)

Webkit 4.0.4 (5531.21.10, r51397) says: TypeError: Result of expression &#039;gl.getShaderi&#039; [undefined] is not a function.</description>
		<content:encoded><![CDATA[<p>Sorry, doesn&#8217;t work in latest Minefield or Webkit nightly.</p>
<p>Firefox 3.7a1pre says: The page at <a href="http://www.paulbrunt.co.uk" rel="nofollow">http://www.paulbrunt.co.uk</a> says:ERROR: 0:9: &#8216;-&#8217; :  wrong operand types no operation &#8216;-&#8217; exists that takes a left-hand operand of type &#8216;const int&#8217; and a right operand of type &#8216;float&#8217; (or there is no acceptable conversion)<br />
ERROR: 0:11: &#8216;-&#8217; :  wrong operand types no operation &#8216;-&#8217; exists that takes a left-hand operand of type &#8216;const int&#8217; and a right operand of type &#8216;float&#8217; (or there is no acceptable conversion)<br />
ERROR: 0:12: &#8216;*&#8217; :  wrong operand types no operation &#8216;*&#8217; exists that takes a left-hand operand of type &#8216;4-component vector of float&#8217; and a right operand of type &#8216;const int&#8217; (or there is no acceptable conversion)</p>
<p>Webkit 4.0.4 (5531.21.10, r51397) says: TypeError: Result of expression &#8216;gl.getShaderi&#8217; [undefined] is not a function.</p>
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