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	<title>Paul Brunt &#187; blender model</title>
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	<link>http://www.paulbrunt.co.uk</link>
	<description>faster, better; faster, better!</description>
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		<title>QAV Cartoon</title>
		<link>http://www.paulbrunt.co.uk/2009/04/26/qav-cartoon/</link>
		<comments>http://www.paulbrunt.co.uk/2009/04/26/qav-cartoon/#comments</comments>
		<pubDate>Sun, 26 Apr 2009 10:26:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[blender 3d]]></category>
		<category><![CDATA[blender model]]></category>

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		<description><![CDATA[This is just a little advert I made using blender for the 3D animation. For more info on QAV see the q-acoustics website at: http://www.q-acoustics.co.uk. Inspired by Dilbert

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			<content:encoded><![CDATA[<p>This is just a little advert I made using blender for the 3D animation. For more info on QAV see the q-acoustics website at: <a title="http://www.q-acoustics.co.uk." dir="ltr" rel="nofollow" href="http://www.q-acoustics.co.uk./" target="_blank">http://www.q-acoustics.co.uk.</a> Inspired by Dilbert<span id="more-225"></span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/pqXJwggafo8&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/pqXJwggafo8&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<slash:comments>2</slash:comments>
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		<title>Blender Life Contest</title>
		<link>http://www.paulbrunt.co.uk/2008/10/30/100/</link>
		<comments>http://www.paulbrunt.co.uk/2008/10/30/100/#comments</comments>
		<pubDate>Thu, 30 Oct 2008 13:51:30 +0000</pubDate>
		<dc:creator>Paul</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[blender model]]></category>
		<category><![CDATA[contest]]></category>

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		<description><![CDATA[I&#8217;ve not posted for a while. But that game idea is now on hold at the moment. I though I&#8217;d have a go at entering the &#8220;Blender Life&#8221; contest over at BlenderArtists instead. It&#8217;s coming on quite well and I&#8217;ll post the image as they stand ASAP. Although this isn&#8217;t my first attempt at a [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve not posted for a while. But that game idea is now on hold at the moment. I though I&#8217;d have a go at entering the &#8220;Blender Life&#8221; contest over at <a href="http://blenderartists.org/forum/showthread.php?t=137000">BlenderArtists</a> instead. It&#8217;s coming on quite well and I&#8217;ll post the image as they stand ASAP. Although this isn&#8217;t my first attempt at a human head, as is probably quite evident by the image of me in the website banner <img src='http://www.paulbrunt.co.uk/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> , I&#8217;m really going all out this time.<span id="more-100"></span><br />
<strong><br />
Where I&#8217;m at:</strong><br />
Okay so far I&#8217;ve done the model and most of the basic texturing(the normal maps still need sort and the skin texture is a little borken).  I&#8217;ve now started to attempt to achieve some realistic hair, the hardest part in my opinion, still the closing date is quite some ways off yet so I&#8217;m sure I&#8217;ll put in another few hundred hours yet <img src='http://www.paulbrunt.co.uk/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Blender Truck Model</title>
		<link>http://www.paulbrunt.co.uk/2008/09/13/blender-truck-model/</link>
		<comments>http://www.paulbrunt.co.uk/2008/09/13/blender-truck-model/#comments</comments>
		<pubDate>Sat, 13 Sep 2008 10:35:26 +0000</pubDate>
		<dc:creator>Paul</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[blender model]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://www.paulbrunt.co.uk/?p=42</guid>
		<description><![CDATA[Here is a fully textured model of an army truck. It was originally indented as a game model but the poly count got quite high:

Download Blend File:armytruck1.blend
]]></description>
			<content:encoded><![CDATA[<p>Here is a fully textured model of an army truck. It was originally indented as a game model but the poly count got quite high:<span id="more-42"></span></p>
<p><a href="http://127.0.0.1/wordpress/wp-content/uploads/2008/09/truck.png"><img class="size-full wp-image-45" title="Army Truck" src="http://127.0.0.1/wordpress/wp-content/uploads/2008/09/truck.png" alt="" width="377" height="282" /></a></p>
<p>Download Blend File:<a href="http://www.paulbrunt.co.uk/wp-content/uploads/2008/09/armytruck1.blend">armytruck1.blend</a></p>
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