Posts Tagged ‘Blender’
Head Tracking in Blender with OpenCVThis is a quick experiment using OpenCV in blender, The position of the viewers head is calculated and then the cameras projection matrix is set according. …Read More | ||
Waterfall effect in BGEHere is a little experiment to produce a waterfall effect in the blender game engine: …Read More | ||
smoke and fire in blender game engineHere is my attempt at a smoke sand fire effect in the blender game engine(GLSL) using scrolling UV and nodes. …Read More | ||
Blender Life ContestI’ve not posted for a while. But that game idea is now on hold at the moment. I though I’d have a go at entering the “Blender Life” contest over at BlenderArtists instead. It’s coming on quite well and I’ll post the image as they stand ASAP. Although this isn’t my first attempt at a human head, as is probably quite evident by the image of me in the website banner | ||
