Class Index | File Index

Classes


Class Index

_global_


GLGE

Holds the functionality of the library

GLGE.Animatable

Animation class to agument animatiable objects

GLGE.AnimationCurve

A curve which interpolates between control points

GLGE.AnimationVector

The AnimationVectors class allows you to specify the 2D Animation curves that define specific channels of animation within the engine.

GLGE.BezTriple

A bezier class to add points to the Animation Curve

GLGE.Bone

Class defining a bones name and position in a skeleton

GLGE.Camera

Creates a new camera object

GLGE.Document

Document class to load scene, object, mesh etc from an external XML file

GLGE.HeightMap

Creates a heightmap for a region of the world based on an image.

GLGE.KeyInput

Monitors keyboard input for use in render loops

GLGE.Light

Creates a new light source to be added to a scene

GLGE.Material

The Material class creates materials to be applied to objects in the graphics engine

GLGE.MaterialLayer

The material layer describes how to apply this layer to the material

GLGE.Mesh

Creates a new mesh to associate with a mesh

GLGE.MouseInput

Monitors mouse input for use in render loops

GLGE.Object

An object that can be rendered in a scene

GLGE.Placeable

Abstract class to agument objects that requires position, rotation and scale.

GLGE.Renderer

Sets the scene to render

GLGE.Scene

Scene class containing the camera, lights and objects

GLGE.SkeletalAction

Class to perform an action on a skeleton

GLGE.Skeleton

Class specifing bones,locations and relationships

GLGE.Texture

A texture to be included in a material

Documentation generated by JsDoc Toolkit 2.3.2 on Mon Dec 21 2009 20:52:55 GMT-0000 (GMT)