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Classes


Class GLGE.Placeable

Abstract class to agument objects that requires position, rotation and scale.
Defined in: glge.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
Method Summary
Method Attributes Method Name and Description
 
Gets the x location displacement of the object
 
Gets the y location displacement of the object
 
Gets the z location displacement of the object
 
Gets the x rotaional displacement of the object
 
Gets the y rotaional displacement of the object
 
Gets the z rotaional displacement of the object
 
Gets the x scale displacement of the object
 
Gets the y scale displacement of the object
 
Gets the z scale displacement of the object
 
Gets the x location of the object
 
Gets the y location of the object
 
Gets the z location of the object
 
Gets the model matrix to transform the model within the world
 
Gets the position of the object
 
Gets the rotation of the object
 
Gets the rotaion matrix
 
Gets the x rotation of the object
 
Gets the y rotation of the object
 
Gets the z rotation of the object
 
Gets the y scale of the object
 
Gets the scale of the object
 
Gets the x scale of the object
 
Gets the z scale of the object
 
setDLoc(x, y, z)
Sets the location displacement of the object, useful for animation
 
setDLocX(value)
Sets the x location displacement of the object, usefull for animation
 
setDLocY(value)
Sets the y location displacement of the object, usefull for animation
 
setDLocZ(value)
Sets the z location displacement of the object, usefull for animation
 
setDRot(x, y, z)
Sets the rotation displacement of the object, useful for animation
 
setDRotX(value)
Sets the x rotation displacement of the object, usefull for animation
 
setDRotY(value)
Sets the y rotation displacement of the object, usefull for animation
 
setDRotZ(value)
Sets the z rotation displacement of the object, usefull for animation
 
setDScale(x, y, z)
Sets the scale displacement of the object, useful for animation
 
setDScaleX(value)
Sets the x scale displacement of the object, usefull for animation
 
setDScaleY(value)
Sets the y scale displacement of the object, usefull for animation
 
setDScaleZ(value)
Sets the z scale displacement of the object, usefull for animation
 
setLoc(x, y, z)
Sets the location of the object
 
setLocX(value)
Sets the x location of the object
 
setLocY(value)
Sets the y location of the object
 
setLocZ(value)
Sets the z location of the object
 
setRot(x, y, z)
Sets the rotation of the object
 
setRotX(value)
Sets the x rotation of the object
 
setRotY(value)
Sets the y rotation of the object
 
setRotZ(value)
Sets the z rotation of the object
 
setScale(x, y, z)
Sets the scale of the object
 
setScaleX(value)
Sets the x scale of the object
 
setScaleY(value)
Sets the y scale of the object
 
setScaleZ(value)
Sets the z scale of the object
Class Detail
GLGE.Placeable()
Method Detail
{number} getDLocX()
Gets the x location displacement of the object
Returns:
{number}

{number} getDLocY()
Gets the y location displacement of the object
Returns:
{number}

{number} getDLocZ()
Gets the z location displacement of the object
Returns:
{number}

{number} getDRotX()
Gets the x rotaional displacement of the object
Returns:
{number}

{number} getDRotY()
Gets the y rotaional displacement of the object
Returns:
{number}

{number} getDRotZ()
Gets the z rotaional displacement of the object
Returns:
{number}

{number} getDScaleX()
Gets the x scale displacement of the object
Returns:
{number}

{number} getDScaleY()
Gets the y scale displacement of the object
Returns:
{number}

{number} getDScaleZ()
Gets the z scale displacement of the object
Returns:
{number}

{number} getLocX()
Gets the x location of the object
Returns:
{number}

{number} getLocY()
Gets the y location of the object
Returns:
{number}

{number} getLocZ()
Gets the z location of the object
Returns:
{number}

getModelMatrix()
Gets the model matrix to transform the model within the world

{object} getPosition()
Gets the position of the object
Returns:
{object}

{object} getRotation()
Gets the rotation of the object
Returns:
{object}

{matrix} getRotMatrix()
Gets the rotaion matrix
Returns:
{matrix} the objects rotation matrix

{number} getRotX()
Gets the x rotation of the object
Returns:
{number}

{number} getRotY()
Gets the y rotation of the object
Returns:
{number}

{number} getRotZ()
Gets the z rotation of the object
Returns:
{number}

{number} getSacleY()
Gets the y scale of the object
Returns:
{number}

{object} getScale()
Gets the scale of the object
Returns:
{object}

{number} getScaleX()
Gets the x scale of the object
Returns:
{number}

{number} getScaleZ()
Gets the z scale of the object
Returns:
{number}

setDLoc(x, y, z)
Sets the location displacement of the object, useful for animation
Parameters:
{number} x
The value to assign to the x position
{number} y
The value to assign to the y position
{number} z
The value to assign to the z position

setDLocX(value)
Sets the x location displacement of the object, usefull for animation
Parameters:
{number} value
The value to assign to the x displacement

setDLocY(value)
Sets the y location displacement of the object, usefull for animation
Parameters:
{number} value
The value to assign to the y displacement

setDLocZ(value)
Sets the z location displacement of the object, usefull for animation
Parameters:
{number} value
The value to assign to the z displacement

setDRot(x, y, z)
Sets the rotation displacement of the object, useful for animation
Parameters:
{number} x
The value to assign to the x rotation
{number} y
The value to assign to the y rotation
{number} z
The value to assign to the z rotation

setDRotX(value)
Sets the x rotation displacement of the object, usefull for animation
Parameters:
{number} value
The value to assign to the x displacement

setDRotY(value)
Sets the y rotation displacement of the object, usefull for animation
Parameters:
{number} value
The value to assign to the y displacement

setDRotZ(value)
Sets the z rotation displacement of the object, usefull for animation
Parameters:
{number} value
The value to assign to the z displacement

setDScale(x, y, z)
Sets the scale displacement of the object, useful for animation
Parameters:
{number} x
The value to assign to the x scale
{number} y
The value to assign to the y scale
{number} z
The value to assign to the z scale

setDScaleX(value)
Sets the x scale displacement of the object, usefull for animation
Parameters:
{number} value
The value to assign to the x displacement

setDScaleY(value)
Sets the y scale displacement of the object, usefull for animation
Parameters:
{number} value
The value to assign to the y displacement

setDScaleZ(value)
Sets the z scale displacement of the object, usefull for animation
Parameters:
{number} value
The value to assign to the z displacement

setLoc(x, y, z)
Sets the location of the object
Parameters:
{number} x
The value to assign to the x position
{number} y
The value to assign to the y position
{number} z
The value to assign to the z position

setLocX(value)
Sets the x location of the object
Parameters:
{number} value
The value to assign to the x position

setLocY(value)
Sets the y location of the object
Parameters:
{number} value
The value to assign to the y position

setLocZ(value)
Sets the z location of the object
Parameters:
{number} value
The value to assign to the z position

setRot(x, y, z)
Sets the rotation of the object
Parameters:
{number} x
The value to assign to the x rotation
{number} y
The value to assign to the y rotation
{number} z
The value to assign to the z rotation

setRotX(value)
Sets the x rotation of the object
Parameters:
{number} value
The value to assign to the x rotation

setRotY(value)
Sets the y rotation of the object
Parameters:
{number} value
The value to assign to the y rotation

setRotZ(value)
Sets the z rotation of the object
Parameters:
{number} value
The value to assign to the z rotation

setScale(x, y, z)
Sets the scale of the object
Parameters:
{number} x
The value to assign to the x scale
{number} y
The value to assign to the y scale
{number} z
The value to assign to the z scale

setScaleX(value)
Sets the x scale of the object
Parameters:
{number} value
The value to assign to the x scale

setScaleY(value)
Sets the y scale of the object
Parameters:
{number} value
The value to assign to the y scale

setScaleZ(value)
Sets the z scale of the object
Parameters:
{number} value
The value to assign to the z scale

Documentation generated by JsDoc Toolkit 2.3.2 on Mon Dec 21 2009 20:52:54 GMT-0000 (GMT)